Work Stuff + School Stuff

What a crazy term. I'm glad I pulled through in the end. here are all the works I did in the past couple of weeks. I strongly recommend James Paik's environment class for those of you who want to focus on Environments, he's great at both doing it and teaching it.

These three pieces are for a personal project I'm currently working on; creating unique alien worlds.

I did this as an experiment to do something more cartoony and animation oriented. It was a refreshing change from all the dark and moody stuff i've been doing.

These are costume designs for my version of the next Stargate movie

These are costume designs for a female version of the Long John Silver character from Treasure Island.

Fashion illustrations - I haven't done life stuff in such a long time, feels good to figure draw again.

I also got the permission to post some of these older pieces I did when i worked at Crystal Dynamics almost 2 years ago.

Environment Design work

Here are some quick paintings I did for James Paick's environment class. James taught an amazing technique that is just very fast and efficient. I really enjoyed doing all these exploration pieces.

here're some quick paintings. I'm just exploring colors and shapes at this point.

Quadrapod WIP

Here's an image I'm working on on and off.

Concept: In the future the human face ran out of viable space on the surface of the planet they build huge platforms to have a second layer of real estate. As time progressed into the future, the disparity between rich and poor became wider and wider. The middle class working men has been completely eliminated as a result. The structures underneath this platform would be for poor people who cannot afford to live on the top where there are sun light. Only the extreme wealthy have the money to facilitate living on the surface of the structure.

On the technical side, I'm trying out some new things I've learned from James Paik's environment design class. It's a real eye opener to check out his demos.


Minor update with some character / creature concepts.

Here's a preliminary sculpture that was roughed in quickly so I could potentially paint over it on Photoshop.

This rendering was done as a paint over on a photo of another basic sculpture I did. Sculpting the creatures was awesome. It's hard to find times to create tangible artwork these days.

Here's my first stab at photo real car rendering. It was a lot of fun.

a gladiator inspired character I did for costume design class.

new pieces!

Two of my new freelance pieces were recently released on Eddie Yang's site. Oh yea, be sure to look at Eddie's character works, they're bad asssss.

Giant Lizzard

Wow, Finally back to school. It seems like Art Center is such a happier place compared to when i first entered the campus back in 2004.

here's a giant lizard that will appear in my next project. Oh yea, this isn't a dragon, it's just a really big lizard. Come on, didn't your parents tell you that dragons don't exist?!

oh yea,does anyone know any good self publishing websites (like but better)

Blog is up up and away!

I've finally got the time to catch on the blogging trend. Anyways, here are some work that I have been working on recently. They're designs of my version of the sequel to a vintage PC game called Anachronox.